Sounds
Sounds are a small but important part of a map. If no sounds are playing, the map can feel empty and unsettling. Ambient sounds are automatically muffled if a player is deemed to be indoors.
AmbienceSound
AmbienceSound <list>
Multiple ambient sounds can play at different altitudes. See below for available sounds.
json
"AmbienceSound": [
{
"Type": "wind", // sound
"Steps": [
{
"Altitude": 0, // Y coordinate
"Volume": 0.3 // 0.0-1.0
}
]
}, // add more...
]
Name |
---|
wind |
rumble |
jungle |
ice |
underwater |
underwatercold |
UnderwaterSound
UnderwaterSound <sound>
Some snowy official maps use underwatercold
. Defaults to underwater
. See table above for available sounds.