Brightness
Brightness is primarily used for nighttime maps. It can however also be used for underground maps if desired.
WARNING
If a map has low brightness and makes heavy use of block lights, players without blocklights enabled may struggle to see other players.
Fields
Brightness <float>
Overall brightness. Defaults to 1.
BlockBrightness <float>
Brightness of blocks. Defaults to 1.3.
RainBrightness <float>
Value for Brightness
when rainfall is active. Defaults to 1.