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Grass

INFO

Grass does not render on custom maps in multiplayer.

Grass can be used to add extra detail to a map. GrassColourTopDark and GrassColourTopLight are used to give variance to the color of the top of the grass for better looks.

To add grass to a map, add the grass Attribute to a BlockTexturesV2 index.

json
// This sets a completely black set of colors for grass.
// All of these default to the colors that the official maps use if unset.
// GrassColourBase: Color of the bottom of the grass.
// GrassColourTopDark: Darkest color of the top of the grass.
// GrassColourTopLight: Lightest color of the top of the grass.
"GrassColourBase": [0, 0, 0],
"GrassColourTopDark": [0, 0, 0],
"GrassColourTopLight": [0, 0, 0],

Limitations

  • You can only have one set of colors per map.
  • As said above, grass doesn't render on custom maps in multiplayer.

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